Click here for an updated list of the kits we have available at the Education Library.
Google Cardboard 2.0 virtual reality kit / by DOMO Cardboard, Inspired by Google Cardboard V2, this viewer allows users to experience mobile virtual reality (VR) and works with almost any smartphone on Android or iOS. To download apps and get product safety information, go to: google.com/cardboard QA76.9.H85 G66 2016 EDUCATION LIBRARY staff area
Keva Contraptions Planks "Fostering unlimited creativity and experimentation, KEVA planks build an early understanding of proportion and balance, while teaching basic principles of physics and engineering." TA634 .C66 2010. Check out the resources for educators for lesson plans and other ideas to use with Keva Planks.
LightUp Edison "teaches kids how the technology we use everyday works. Build circuits, learn to code, and have fun with your creations!" TK148 .L65 2015
Little Bits Cloudbit Starter Kit: Snap the Internet to Anything "The cloudBit Starter Kit is the easiest way to create your own internet-connected devices...The cloudBit allows you to control your devices and communicate with your favorite websites, apps, and services over Wi-Fi... Get started with instructions for five projects that can be made with this kit." TK7860 .C58 2014
Squishy Circuits "are a project from the Playful Learning Lab at the University of St. Thomas. The goal of the project is to design tools and activities which allow kids of all ages to create circuits and explore electronics using play dough." QC527.2 .S88 2015
Unimag_Multi: Let your creativity flow as you create new designs and formations with this fun and playful unimag magnet kit. QC757.5 .U54 2015
Arduino "Arduino is an open-source single-board microcontroller, descendant of the open-source Wiring platform, designed to make the process of using electronics in multidisciplinary projects more accessible. The hardware consists of a simple open hardware design for the Arduino board with an Atmel AVR processor and on-board input/output support. The software consists of a standard programming language compiler and the boot loader that runs on the board." -Wikipedia
UBC Library restricts the buttonmaker to library staff only. Supplies are purchased separately.
There are currently 4 boxes available for teachers, each with curriculum connections (draft for grades 10-12):
Dash and Dot - Programmable robots that can help children learn about coding through play.
Makey Makey - Turn everyday objects into touchpads and connect them to the Internet.
Osmo - A game system for the iPad to play with coding, spelling, math, physics, and art.
Raspberry Pi - Credit card sized computer that enables you to learn about computing and programming.